FEUDS

A tactical strategy game about rival rulers, dangerous neighbors and battles decided by a single clever move.

Feuds is a strategy game where every piece you place can change the battlefield.

Deploy fighters, choose their direction and use attacks, walls and unique abilities to seize valuable regions from your rivals. Send a spy behind enemy lines, hold the ground with a shield bearer, or unleash a bear when diplomacy has clearly failed.

Every region you take becomes part of your domain.

And every region you take gives someone else a reason to take it back.

Every move matters

Units do more than occupy a tile.

Their facing determines where they attack and defend. Walls can stop incoming attacks, positioning can protect your army or expose it and every fighter has a unique ability that can bend the rules of battle.

A single placement can capture territory, knock an enemy back into reserve or completely change the value of a region.

There are no meaningless moves.

Build an army, not just a collection of units

Your fighters are designed to work together.

Mix offensive units with defenders and specialists. Discover combinations that fit your playstyle, upgrade your army and adapt it to the enemies around you.

There is no single perfect lineup — the strength of a unit depends on who fights beside it and what is happening on the board.

Fight for a living map

The feud is bigger than a single battle.

Lead your faction across hostile territory, capture regions and take control of valuable locations such as mines and mills.

Gather new fighters around the campfire, strengthen your army and decide where to strike next.

Every victory changes the balance of power on the map.

What makes Feuds different?

Tactical battles built around positioning

You place units, choose their facing and immediately change the battlefield. Attacks, walls and abilities interact directly with neighboring regions.

Small armies, meaningful choices

You do not command dozens of interchangeable soldiers. Every fighter has a role, and changing just one unit can completely change how your army plays.

Unique unit abilities

Spies, shield bearers, berserkers, shamans, bears and other fighters each introduce their own tactical rule.

Territory has value

Winning is not simply about eliminating the enemy. Regions gain value during battle, turning the board itself into something worth fighting over.

A larger strategic conflict

Battles are part of an ongoing feud between rulers. Capture land, secure resources, expand your forces and weaken your rivals until only one ruler remains.

One feud. Many ways to win.

  1. Build your faction.
  2. Choose your army.
  3. Take what your rivals value most.
  4. And make sure they cannot take it back.

Authors

Idea & Implementation - Sergey Dvoynikov

Art - Dmitru Mayer

Game Design - Denis Poleshchikov

We are looking for partners

Feuds is currently in development.

We are looking for publishers and partners interested in helping us bring the game to a wider audience.

If you are interested in Feuds, would like to see the current build, or want to discuss publishing and partnership opportunities, please contact us:

s@dvoyni.com

Updated 1 day ago
Published 4 days ago
StatusIn development
PlatformsHTML5, Windows
Authorsdvoyni, GDMage
GenreStrategy
TagsTactical, Turn-based
Average sessionA few minutes
LanguagesEnglish, Russian
InputsMouse
AccessibilityHigh-contrast, Interactive tutorial, One button
LinksHomepage
ContentNo generative AI was used

Download

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Click download now to get access to the following files:

feuds-win.zip 17 MB

Comments

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awful tutorial, no explanation for how anything works

Really fun game love it it looks really really nice. :) Would love to see your game on PixelDeck too!